Lean Into Proximity Voice
The single most important tip is also the most counter-intuitive: talk out loud, in-game, and resist the urge to open Discord. Big Walk's proximity voice is the puzzle system. Voices fade with distance, echo in enclosed spaces and break up through walkie-talkies — and that fading is information. Veteran players describe outside voice chat as a "cheat code" that removes the friction the game is built around. Commit to the in-game mic and the experience is dramatically better.
Build a Shared Vocabulary
Because there are no quest markers or labels, your group invents its own language. Players routinely nickname the blorbs "eggy things" and their characters "Walklings," and agree on words for landmarks, colours and buttons. Spend the first ten minutes naming things together — it pays off every time a puzzle needs precise description later (looking at you, 36 Drawings).
Treat Tools as Helpful, Not Mandatory
Walkie-talkies, flashlights, cameras, binoculars, laser pointers, cowbells and flares tend to make puzzles easier, but reviewers note they're rarely strictly required. The real choice is whether to leave a puzzle to go hunt for a tool, or solve it with what you have. Early on, solving without the gadget teaches you the underlying mechanic; later, grabbing the tool is the smart play. Both are valid.
Raise Your Blorb Capacity Early
Every tower asks for five blorbs, and the end-game wants many more. The Weather Balloon, found north of the Green and Blue towers, increases how many blorbs you can carry at once. Grabbing it before you go on long blorb hunts saves a lot of back-and-forth trips. Pair that with the tunnels (unlocked at Yellow Tower) for the fastest travel between regions.
Master the Stack
Stacking players on top of each other — "we have to stack on top of each other" — is the go-to solution for reaching high switches and getting over walls. The bottom player plants firmly, everyone else climbs up in turn, and the top player hits the switch. Always check for a closer button first; several puzzles hide an easier route near the base. See the over-the-wall guide for the full breakdown.
Use the Movement Unlocks in Order
The four towers each hand you a travel upgrade. The tunnel network is the fastest, the chairlift is the only way to the east-ridge challenge area, and the monorail is slow with few cars — so save Blue for last. Following the Red → Green → Yellow → Blue route gives you the best tools before you need them.
Respect the "No Communication" Finale
The end-game throws you into a final zone where you literally cannot speak, forcing you to rely on gestures, lights and the rapport you've built. Don't freak out and don't break the rule with outside chat — that defeats the point. Pre-agree simple signals (a jump, a point, a flare) during the towers so the finale feels like a victory lap rather than a wall.
Small Things That Help
- The radio tunes to music stations (one is the "tangerine dream station"); some puzzles need a specific frequency, so keep it handy.
- Compass comes from the Map Room (Red Tower) — grab it before long exploration runs.
- Shortcuts are easy to miss and often require a stack or a tool; they're yours to celebrate, not marked on any HUD.
- If a puzzle truly stalls, the host can skip it via the accessibility menu without ending the session.
Tip pages are living documents. As the community publishes more strategies (especially for the seven purple challenges), we'll fold them in. Have a great tactic? Share it in the Steam Community Hub linked in the footer.