Guides

How Long Is Big Walk?

Big Walk isn't a 100-hour grind — it's a co-op hangout. Here's an honest look at playtime: a main-path run, and the longer 100% true-ending route.

Main Path (Four Towers)

A focused co-op run — clearing the four towers (Red, Green, Yellow, Blue) and the Big Goodbye finale — is a weekend's worth of play for most groups. Because it's a talky co-op game, sessions are as long as your group wants to hang out; there's no forced grind.

The 100% True Ending

The 100% true ending requires the post-game seven purple challenges in the east-ridge area (reachable via the Green Tower chairlift). That adds a meaningful chunk on top of the main path — figure notably longer than a single playthrough, since the purple challenges are the hardest content. See purple challenges.

What Changes the Length

  • Exploration — radio stations and shiny detours add time.
  • Puzzle difficulty — the blue tower and purple challenges slow groups down.
  • Group size — bigger groups (up to 12) can split tasks or get chaotic.

Co-Op Changes the Math

There's no single-player mode (see can you play solo), so "how long" always means "with friends." The walkthrough maps the route; the secret ending page covers both endings.

We avoid quoting exact hour counts we can't verify. Playtime varies with group style; treat the above as honest ranges, not measured figures.